Jun 5, 2014 - These new, smaller services typically still use Rails or Sinatra, and use JSON to. “Protocol Buffers are a way of encoding structured data in an. The Protocol Buffers specification is implemented in various languages: Java, C, Go, etc. Into the semantics of the serialization format is incredibly powerful. And finally, Java serialization involves sending a large chunk of metadata over the wire, basically describing each class -- protocol buffers avoids this by assuming that the receiver already knows the type information.
Protobuf-net is a faster.NET library for serialization and deserialization based on Google's. It is designed to be a language neutral, platform neutral, extensible way of serializing structured data for use in communications protocols and efficient data storage (far smaller than xml). You can define how you want your data to be structured once, then you can use special generated source code to easily write and read your structured data to and from a variety of data streams and using a variety of languages. It allows you to serialize your.NET objects efficiently and easily.
It is compatible.NET 2.0/3.0/3.5/4.0,.NET CF 2.0/3.5, Mono 2.x, Silverlight, etc. ProtoContract ProtoContract is a sealed class which inherits from Attribute class. It needs to be defined above a class and indicates that this class will serialize. ProtoMember(N) ProtoMember is a sealed class which inherits from Attribute class. It needs to be defined above a property/field and indicates that this field will serialize.
Here N represents the number in which order it will serialize. It will start numbering at 1 even if your class uses ProtoMember(N) explicitly on some fields because it serializes in alphabetical order. ProtoIgnore ProtoContract is a sealed class which inherits from Attribute class. It needs to be defined above a property/field and indicates that this field will ignore (won’t serialize) when serialization occurs.
Protobuf-net is a faster.NET library for serialization and deserialization based on Google's. It is designed to be a language neutral, platform neutral, extensible way of serializing structured data for use in communications protocols and efficient data storage (far smaller than xml).
You can define how you want your data to be structured once, then you can use special generated source code to easily write and read your structured data to and from a variety of data streams and using a variety of languages. It allows you to serialize your.NET objects efficiently and easily. It is compatible.NET 2.0/3.0/3.5/4.0,.NET CF 2.0/3.5, Mono 2.x, Silverlight, etc. ProtoContract ProtoContract is a sealed class which inherits from Attribute class. It needs to be defined above a class and indicates that this class will serialize. ProtoMember(N) ProtoMember is a sealed class which inherits from Attribute class. It needs to be defined above a property/field and indicates that this field will serialize.
Here N represents the number in which order it will serialize. It will start numbering at 1 even if your class uses ProtoMember(N) explicitly on some fields because it serializes in alphabetical order. ProtoIgnore ProtoContract is a sealed class which inherits from Attribute class. It needs to be defined above a property/field and indicates that this field will ignore (won’t serialize) when serialization occurs.